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Thread Statistics | Show CCP posts - 15 post(s) |

Shade Millith
Jebediah Kerman's Junkyard and Spaceship Parts Co. I N F A M O U S
165
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Posted - 2016.02.09 22:50:57 -
[1] - Quote
Going to cross post for visibility from the General Thread.
You've massively lowered the camera's vertical movement rate compared to the horizontal, which frankly is a completely STUPID idea in the fully 3D environment of EVE Online. This is just completely bonkers. Even moreso when the fact that the game uses a mouse for control.
For the love of everything, return the camera to a consistent movement speed for vertical and horizontal.
You're trying to reinvent the wheel by slapping a cube on the axle. The orbital camera should be capable of becoming exactly the same as the current camera. |

Shade Millith
Jebediah Kerman's Junkyard and Spaceship Parts Co. I N F A M O U S
175
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Posted - 2016.02.17 05:40:06 -
[2] - Quote
Cross post from one of the other threads (Because this is the first time in a long time that a change in EVE has made me consider leaving)
You still have half the movement speed on the vertical axis for camera movement. And it is still bad.
People that just use the camera to look at pretty things are going to be perfectly happy with it and won't even notice, but using it as a tool for D-Scanning and PVP just shows how horrible it is. And I've tried to get used to it.
A game with full 3 degrees of movement where the enemy is just as often above/below you, and uses a mouse for control, should NEVER have differing movement speeds on the axes. It makes the horizontal movement feel too fast, and the vertical movement feel too slow.
Stop taking tools and neutering them in the name of making it pretty and flashy.
(I'm going to keep complaining and posting about this until something is done or I've heard something from a Dev on the matter. I'm actually scared that you're going to leave this in, because this would be a final straw that would make me seriously reconsider my subscriptions after 10 years playing this game) |

Shade Millith
Jebediah Kerman's Junkyard and Spaceship Parts Co. I N F A M O U S
178
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Posted - 2016.02.24 12:21:45 -
[3] - Quote
Since server is down and Sisi is the only thing available, I'm having another try of the new camera.
1) Once more, vertical camera movement is a problem. Fix it. I think this is half the reason people feel that it's sluggish and unresponsive. It feels horrible, making vertical movement feel too slow and bogged down, and horizontal movement feel too quick.
2) 'Look At' camera is not good. Looking at an opponent is extremely important to get information on the ships movement and gun types. This staticly placed camera you've put on (AGAIN!) looks cool, but performs worse as a source of information. Old camera is quick and snappy. New camera is slow and sluggish.
3) Zoom is just uncontrollable. Exponentially increasing how fast it zooms doesn't work.
There's a reason that nobody I've talked to has had good things to say about it, and have opted out. The same with the new D-scan and new Map.
Setup the Orbit Camera exactly as the old camera is now for those that use the camera as a PVP tool. Put in a Cinematic Camera with all the bells and whistles for those that want a pretty light show.
CCP, please. Stop dulling the axe to make it look shinier. It's not improving the game. |
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